Similarly to my morph animation, Midnight by the Lake, this piece Stage Fright was heavily inspired by the 2010 film Black Swan, but the film definitely had less of a direct influence. I wanted to follow the theme of The Black Swan and continue through the animations of dance and movement in my final project. Animating dynamic, full-body movements have been difficult for me, so I was extremely interested in taking on this challenge. I started off by sketching simple ballet dance moves in a sequence and seeing if I could smoothly animate them frame by frame:

After I created a basic movement, I knew that I could continue. I made an animatic of different scenes I wanted to incorporate into my final animated film. I went a bit dark with the scenes in the storyboard, adding a scene where the dancer gets injured and bleeds all over the stage (inspired by Black Swan). 

I wanted to use the song Waltz of the Flowers from Tchaikovsky’s The Nutcracker because I adore how the song has the qualities of any classical waltz, but the ending crescendo is one that swells so intensely where it has a touch of chaos that perfectly aligned with the concept of Stage Fright that I was going for: a kind of beautifully chaotic fear. My housemate is a ballet trained dancer, so I talked with her about ballet terms and key aspects of dancerly movement that would sell the image of a ballerina. In terms of the actual animation, I rotoscoped the movements of ballerina Ashley Bouder as she was the lead ballerina in the Waltz of the Flowers of George Balanchine’s The Nutcracker at the New York City ballet.

Following the rotoscoping stage, I imported a background and animated the dancer peeking through the curtains and even boil animated the title at the start of the film. I imported audio clips of audience applause and the song Waltz of the Flowers, and the film was completed. When I watched it over, I realized that the dancer’s movements timing could be improved a little bit, and the audience could be animated to have a little bit of movement when they are applauding the performance, to add another dimension.

In the time of remote learning, we are deprived of in-person instruction but also in-person community. In this animation, I wanted to re-emulate the community and spirit of college outings with the bouncing path of a good old-fashioned game of Beer Pong. I created the background in Procreate, and imported it into Adobe Animate.

When I had showed some of my peers, I received mixed feedback. While people generally admired the level of detail–especially the splash as the ball enters into the cup, a number of my peers commented that the ball moved too slowly to be a ping pong ball. Following this feedback, I made numerous more versions of the animation as I increasingly sped up the movement of the ping pong ball.

A lot of my pieces, especially those in my animated “series,” are influenced by pop culture and film. When I wanted to animate the steps of a figure walking across the screen, my initial instinct was to be inspired by the film, Mean Girls, with a puppet of the “Plastics” from the 2004 film walking across the screen through a mall.

However, as I was creating the puppet, I liked how much I could play with the proportions, with large breasts and long legs, almost playing up on the unrealistic body proportions of a Barbie doll. I changed the directions of my project, instead transforming it into my feminist project, Girl Lemme See You Walk (alternatively: Not Your Barbie Girl). I created the puppet figure in Adobe Animate, and imported a background in from Procreate.

For another class, I had asked my friend, Kendall Ota, to film a short clip of her dissing my character and mocking our friendship, and she happily obliged. I decided to use this audio track–which I think is quite funny–as inspiration for this lip-synch video, which is very reminiscent of a catty high school drama scene. In creating this animation, I first designed the cartoon image of Kendall, and animated her blinks, her mouth movements, and her eyebrow movements on Adobe Animate. I then imported a background from Procreate.

During this process, I had the most amount of fun animating her facial expressions, and the way that her eyebrows raised and narrowed based on what she was saying. I exaggerated her movements, playing up the “mean girl” high school trope. My initial idea for this project was to animate a scene from the iconic 2004 film, Mean Girls, and this scene is actually heavily influenced by the scene where Regina George demonstrates her two-faced nature by complimenting another girl’s skirt to her face, but immediately insulting her as soon as she is out of earshot.

The piece speaks for itself: My Eyes Are Up Here. This loop animation adds another layer of depth to this retort; when the viewer zooms in closer to the breast of the figure, her top opens to reveal her unforgiving, disdainful stare. This piece really heavily utilizes imagery of eyes and is a play on the concept of the objectifying “male gaze,” throwing this concept back to the viewer of the piece.

I was inspired by this top that I saw when I was scrolling on Instagram. This top resembled gloves that held the breast, and I thought it was an interesting choice, especially since it was both sexually empowering and censoring at the same time, almost suggesting something more sinister.

This animated piece is inspired by the 2010 Academy Award Winning film, Black Swan. This animation finds the intersection between the film and the classic Tchaikovsky ballet Swan Lake, juxtaposing the whimsy of the classical performance with the suspense of the psychological thriller.

The intention with this piece was to create a loop that would have the image completely transform into another and then back into the original image, all in one continuous video. Using Adobe Animate, I made the two different morphing styles different, with the figure transforming into the swan first by morphing, and then implementing a zoom technique to transform the swan back into the figure. The artistic choices of the animation: the direct eye contact with the viewer, the simple, blocks of color and almost minimalistic cartoonish style all highlight the dynamic transformation from person to animal and back to the person.

Additionally, the music is utilized in the video in an intentional manner, taking the song Les Danses des Cygnets from the original Swan Lake ballet. The song starts and stops in a manner so that it could loop with the video as well.